This vintage mangle was originally created as an art test for a 3D Prop Artist position at Sperasoft and later further polished. The goal of the project was to achieve a believable level of realism through layered PBR texturing, focusing on the contrast between oxidized cast iron and heavily worn wood surfaces. Particular attention was given to material readability, surface storytelling, and variation across different scales of detail.
The asset was built with production-oriented constraints in mind, using a single optimized texture set and an efficient UV layout. The topology was carefully optimized to preserve the silhouette and support close-up presentation while remaining fully game-ready.
Technical details:
• 13.6k tris
• Single 4K texture set
• Game-ready asset